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God's Mountains神の山々

Environment背景|2026|

A derelict machine spirit assembled from scrapyard parts. Sculpted in ZBrush, retopologized and rigged for real-time use.

Sculpting

Blockout and detail passes in ZBrush; surface noise and edge damage from custom alphas.

Retopo & Rig

Game-res mesh at 38k tris, rigged with a standard humanoid skeleton plus jiggle bones for the loose plating.

Materials

Rust and paint layers blended in Substance Painter with curvature-driven masks.

神々の山ではありません。神の山々。 神々の山々でも良かったかもしれません。Houdiniで制作し、UE5でレンダリングしました。

God's Mountains
God's Mountains
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